Index of Nuclear Beasts Blog by Month:

Jump to the Alphabetical Index

August 2003

Sunday, August 31, 2003
Damage Dice
The Damage System

Saturday, August 30, 2003
The Great Saltmarsh

Friday, August 29, 2003
Adventuring in the Wastes: 3 Campaigns

Thursday, August 28, 2003
Veggies in the Wastes

Wednesday, August 27, 2003
Meat in the Wastes
The Dogs of C.A.A.P.
Weapons of the Apocalypse

Tuesday, August 26, 2003
Design Goals for Nuclear Beasts

Monday, August 25, 2003
Killer Jello
The Ancient Laws

Sunday, August 24, 2003
Bloodtides and Sea Tigers

Saturday, August 23, 2003
The Dreamers of Secrets
Comments

Friday, August 22, 2003
Psychic Powers and Cyberware
Psychic Powers

Thursday, August 21, 2003
Volcabulary

Wednesday, August 20, 2003
The Various Regions and Cultures
The Big Map
Quandries
The Basics
Nuclear Beasts

September 2003

Tuesday, September 30, 2003
Weapons of Mass Destruction

Monday, September 29, 2003
How many breeds are too many?

Sunday, September 28, 2003
Verret

Saturday, September 27, 2003
Eastmarch

Friday, September 26, 2003
Broken Dome

Thursday, September 25, 2003
The Deathly Wastes

Wednesday, September 24, 2003
Adventure Nugget: The Cursed Village

Tuesday, September 23, 2003
Beast Writing
Leucrotta
Internet Explorer

Monday, September 22, 2003
Metalworking

Sunday, September 21, 2003
Religion

Saturday, September 20, 2003
Channeling
The Lakesiders

Friday, September 19, 2003
Wardhall

Thursday, September 18, 2003
Psychic Powers List

Wednesday, September 17, 2003
Ragethorn

Tuesday, September 16, 2003
Riding Beasts
The Observation Split

Monday, September 15, 2003
Revised Character Creation

Sunday, September 14, 2003
Slavers

Saturday, September 13, 2003
Dangerous Arthropods

Friday, September 12, 2003
Adventure Nugget: Father Ambrose's Folly

Thursday, September 11, 2003
Funeral Rites Among Beasts

Wednesday, September 10, 2003
Ghostwalkers

Tuesday, September 09, 2003
Exterminators

Monday, September 08, 2003
Skill List

Sunday, September 07, 2003
Weapon Tradeoffs

Saturday, September 06, 2003
The First Folk

Friday, September 05, 2003
Skill List (Abandoned)
Overlapping Skills

Thursday, September 04, 2003
Stealing from Savage Worlds Part III

Wednesday, September 03, 2003
Stealing from Savage Worlds Part II
Stealing from Savage Worlds

Tuesday, September 02, 2003
Experience and Advancement

Monday, September 01, 2003
Artificial Intelligence

October 2003

Friday, October 31, 2003
Alternative Damage Calculation

Thursday, October 30, 2003
Layout

Wednesday, October 29, 2003
Armor Levels

Tuesday, October 28, 2003
Jumping

Monday, October 27, 2003
Realistic Nanotech

Sunday, October 26, 2003
Mutations

Saturday, October 25, 2003
Reshu

Friday, October 24, 2003
Gamma World D20 - A first look
Quandries II - Part II

Thursday, October 23, 2003
Quandries II

Wednesday, October 22, 2003
Ancient "Arms and Armor"

Tuesday, October 21, 2003
Armor Manufacturing

Monday, October 20, 2003
Weapons Manufacturing

Sunday, October 19, 2003
Balancing the Breeds

Saturday, October 18, 2003
Critical Hits
Spam Protection

Friday, October 17, 2003
Havelland

Thursday, October 16, 2003
Possible Problems with the Move
Archive Index

Wednesday, October 15, 2003
Birth Rates and Life Spans

Tuesday, October 14, 2003
Rites of Passage

Monday, October 13, 2003
Thornburg

Sunday, October 12, 2003
Punishment

Saturday, October 11, 2003
Opposed Rolls vs Opposed Results

Friday, October 10, 2003
Art & Illustrations
Compressed Archives

Thursday, October 09, 2003
Making Weird Powers seem Nifty

Wednesday, October 08, 2003
A Parliament of Beasts

Tuesday, October 07, 2003
Skytower

Monday, October 06, 2003
Psychic Power Groupings

Sunday, October 05, 2003
The Warren

Saturday, October 04, 2003
The Machines of Ironhill

Friday, October 03, 2003
Bad Weather and Worse Weather

Thursday, October 02, 2003
Ornaments

Wednesday, October 01, 2003
Embracing the Evil?

November 2003

Sunday, November 30, 2003
Converting Gifts to Edges
Character Sheet Changes - Part II

Saturday, November 29, 2003
Numbered Index and Overview
Renaming Things
Low Beast Benefits Over Time
Playtest Characters

Friday, November 28, 2003
Feats, Edges and Gimmicks

Thursday, November 27, 2003
Beast Holidays

Wednesday, November 26, 2003
Potential Powers
Character Sheet Changes

Tuesday, November 25, 2003
Moody
The Low Beast Campaign

Monday, November 24, 2003
Dream-Sending (Psychic Power)

Sunday, November 23, 2003
Inner Focus (Psychic Power)

Saturday, November 22, 2003
Summoning power flavor text
Summoning (Restricted Power)
Extra-sensory Psychic Powers

Friday, November 21, 2003
Empathic Psychic Powers

Thursday, November 20, 2003
Prophecy/Augury Flavor Fic
Temporal Psychic Powers

Wednesday, November 19, 2003
Extended Tests

Tuesday, November 18, 2003
Running Speeds

Monday, November 17, 2003
Explosion Damage

Sunday, November 16, 2003
The Big Gift
Advanced Use of Expertise Skills
Buying Gifts in Play?
Computer Weal

Saturday, November 15, 2003
Computer Woes

Friday, November 14, 2003
Harpies

Thursday, November 13, 2003
Cost of Psychic Powers
Off-topic: Iraq

Wednesday, November 12, 2003
Fire Damage

Tuesday, November 11, 2003
Unwritten Rules

Monday, November 10, 2003
Analyzing Attributes

Sunday, November 09, 2003
Armor and Soak Ratings

Saturday, November 08, 2003
Balancing Natural Weapons

Friday, November 07, 2003
Attack Rolls, Defense Rolls and Ties

Thursday, November 06, 2003
Dice Selection
Ranged Combat

Wednesday, November 05, 2003
Resized Again
Specialty Ammunition
Firearm Damage

Tuesday, November 04, 2003
Adventure Nugget: The Tower

Monday, November 03, 2003
Twelve Breeds Experiment

Sunday, November 02, 2003
Randomized Difficulties
Weapon Damage Pools - Part II

Saturday, November 01, 2003
Gamma World D20: The Verdict
Smaller Text
Weapon Damage Pools

December 2003

Wednesday, December 31, 2003
The Natural Attribute Edge
Glossary Art

Tuesday, December 30, 2003
Breed Writeups

Monday, December 29, 2003
Point Cost Revamp - Part II

Sunday, December 28, 2003
Rulebook Rewrite

Saturday, December 27, 2003
Combat Manuevers from Buffy

Friday, December 26, 2003
Wound Penalties

Thursday, December 25, 2003
Currency

Wednesday, December 24, 2003
Caretaker Cybernetics
Point Cost Revamp

Tuesday, December 23, 2003
Reliability Checks

Monday, December 22, 2003
Healing
Extra Hit Points

Sunday, December 21, 2003
Resistance Rolls

Saturday, December 20, 2003
Artwork Needed

Friday, December 19, 2003
Chimera Variant

Thursday, December 18, 2003
Low Beasts as a variant of High

Wednesday, December 17, 2003
Alternate Bonus/Penalty System

Tuesday, December 16, 2003
Range Dice and Shield Dice

Monday, December 15, 2003
Range Ratings

Sunday, December 14, 2003
Secondary Blog
Magic

Saturday, December 13, 2003
More Success Levels

Friday, December 12, 2003
Playtest Results
Statting Out Critters

Thursday, December 11, 2003
Harpy Subspecies
Generic System

Wednesday, December 10, 2003
Look, Ma! No Hands!

Tuesday, December 09, 2003
Disease Rules

Monday, December 08, 2003
Poison Rules

Sunday, December 07, 2003
Drugs in the Wastes

Saturday, December 06, 2003
Melee Combat Revisions
Visible Comments

Friday, December 05, 2003
Subdual Damage

Thursday, December 04, 2003
Low Beast Compensation
Hero Points

Wednesday, December 03, 2003
Flaw List

Tuesday, December 02, 2003
Edge List
Cinematic Success Levels II
Modifiers/Target Numbers

Monday, December 01, 2003
Armor Ratings
Initiative
Cinematic Success Levels

January 2004

Saturday, January 31, 2004
Common Phobias

Friday, January 30, 2004
House Inspection
Hibernation

Thursday, January 29, 2004
Tidbits of the Ancients

Wednesday, January 28, 2004
Grenades
Ouch

Tuesday, January 27, 2004
Underground Living
Home on the (price) Range

Monday, January 26, 2004
Visions Revisioned

Sunday, January 25, 2004
Time and Housing
Monsters

Saturday, January 24, 2004
E.S.P. Revisited

Friday, January 23, 2004
Telepathy Revisted

Thursday, January 22, 2004
Inner Focus Revisted

Wednesday, January 21, 2004
Edges that Boost Skills

Tuesday, January 20, 2004
Rewrite Status

Monday, January 19, 2004
More Combat Manuevers

Sunday, January 18, 2004
Getting Rid of Race?

Saturday, January 17, 2004
Attribute Tests

Friday, January 16, 2004
Advancement

Thursday, January 15, 2004
Skill Types

Wednesday, January 14, 2004
Racial Tactics
Adventuring Tasks Breakdown

Tuesday, January 13, 2004
Task Resolution Breakdown
Character Creation Breakdown

Monday, January 12, 2004
Outline

Sunday, January 11, 2004
Blog Direction

Saturday, January 10, 2004
Action Pics

Friday, January 09, 2004
Distances

Thursday, January 08, 2004
Visions Rough Draft

Wednesday, January 07, 2004
Weather Conditions

Tuesday, January 06, 2004
Plot-thread Villain / Psychic Powers

Monday, January 05, 2004
Narrative Thread

Sunday, January 04, 2004
Package Deals?
Making Powers More Flexible

Saturday, January 03, 2004
Goals for Version 0.7

Friday, January 02, 2004
Initiative Pool

Thursday, January 01, 2004
British vs American Spellings
Psychics and Stats

February 2004

Sunday, February 29, 2004
Word Processing

Saturday, February 28, 2004
Military Cyberware

Friday, February 27, 2004
Off Topic: Yet Another House Update

Thursday, February 26, 2004
Off Topic: House Delays
Old Machines
Weapon Tradeoffs

Wednesday, February 25, 2004
Example Balanced Traits
Riddle of Steel

Tuesday, February 24, 2004
Psychological Flaws as Balanced Traits

Monday, February 23, 2004
Modern Exterminators
Off Topic: Appraisal Limbo

Sunday, February 22, 2004
Botch & Crit Limits

Saturday, February 21, 2004
Simplified Initiative
Crits - Part II

Friday, February 20, 2004
Crits - Save or Die

Thursday, February 19, 2004
Autofire Risks

Wednesday, February 18, 2004
Autofire
Off Topic: House Update
Volcabulary Change
Importance Ratings
Mysticism - Unmasking

Tuesday, February 17, 2004
Chronological Index
Simplified Combat

Monday, February 16, 2004
Advancement Thoughts
Mysticism
Simplicity
Scaling System
Skunk Spray

Sunday, February 15, 2004
Zuba City Factions - Part II

Saturday, February 14, 2004
Zuba City Factions

Friday, February 13, 2004
Balanced Traits
Risk Mechanic - Part II

Thursday, February 12, 2004
Risk Mechanic
Psi Summary

Wednesday, February 11, 2004
A.I. Plot

Tuesday, February 10, 2004
Status: Limbo

Monday, February 09, 2004
Annual XP

Sunday, February 08, 2004
Legends of Glory

Saturday, February 07, 2004
Beehive Anti-Personnel Rockets

Friday, February 06, 2004
Alternate Origin Myth - Part II

Thursday, February 05, 2004
Alternate Origin Myth - Part I
Stocks and Kitties

Wednesday, February 04, 2004
Graboids
Market Blues

Tuesday, February 03, 2004
Depressing
Psychotic A.I.s

Monday, February 02, 2004
Exploits and Overwhelms

Sunday, February 01, 2004
Another Phobia

March 2004

Sunday, March 28, 2004
Ant Sutures

Friday, March 26, 2004
Huge Move - No entry

Thursday, March 25, 2004
Multi-die Attributes

Wednesday, March 24, 2004
Harpy Defense Mechanism

Tuesday, March 23, 2004
Parts & Solid State

Monday, March 22, 2004
The Big Gun

Sunday, March 21, 2004
Radios

Saturday, March 20, 2004
Low Beasts and Grenades

Friday, March 19, 2004
Hyenas and the League

Thursday, March 18, 2004
Possible Gap
Poisons

Wednesday, March 17, 2004
Heroic Actions

Tuesday, March 16, 2004
Diseases

Monday, March 15, 2004
Cancer

Sunday, March 14, 2004
Personal Computers

Saturday, March 13, 2004
Goals for March

Friday, March 12, 2004
Stereotypes III

Thursday, March 11, 2004
The Rabies Waste

Wednesday, March 10, 2004
More Stereotypes

Tuesday, March 09, 2004
Racial Roles

Monday, March 08, 2004
Competitions

Sunday, March 07, 2004
Dangers of the Deeps
Size as a Flat Adjustment

Saturday, March 06, 2004
Reverse Delayed

Friday, March 05, 2004
Albedo?

Thursday, March 04, 2004
Super Generalized Nuclear Beasts

Wednesday, March 03, 2004
Rules Blog

Tuesday, March 02, 2004
EasyOffice Insufficient

Monday, March 01, 2004
Off Topic: House Update Part XVII

April 2004

Monday, April 26, 2004
Alternate Blog

Tuesday, April 20, 2004
Feng Shui Style Initiative

Monday, April 19, 2004
Exterminators vs Sentinels

Friday, April 16, 2004
Jabberwock & Sentinel

Monday, April 12, 2004
Update


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